A few weeks ago, I mentioned Tale of Dragons, an online game where you adopt dragon eggs and feed them by clicking. I’ve been playing steadily and now I’m back to report.
As I suspected, Tale of Dragons is not extremely exciting. But, it isn’t necessarily as slow moving as I had thought it would be. For one thing, my daughter Cora, who is 16, came into the room and saw my lair. That was it, she had to play, too. So she and I have been comparing dragons and strategies during summer break. That adds something special for me.
Thanks to Cora, I’ve discovered that some of the limitations in the rules I had read were incorrect. You aren’t bound to just 5 dragons per lair; I currently have 9 with no in-game notices telling me to expand my quarters. Cora must have 20 by now.
However, the rule that each dragon can only level up once per day seems firm. This must be intended to keep players from rushing through too fast. It hasn’t bothered me, but it could frustrate some players.
Of course, the more dragons you get, the longer it takes to feed and level them up. I suppose if you have too many dragons you could abandon some, or if they turn out to be a type that you didn’t want, you likewise can give them away. Cora has done this a few times, as she has certain themes going on. I haven’t abandoned one yet.
As with many online games, there are exclusive items (gold scales) that you have to buy with real money. Unlike most online games, they don’t flaunt the exclusive items or send spam e-mails urging you to buy more scales.
In sum, Tale of Dragons is low pressure and the baby dragons are cute. I’ll keep going a while longer.
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