I’m on vacation, but here’s another teaser for you. This character is one you might recognize from The Ice Witch of Fang Marsh. Enjoy!
The mage’s tower was deceptively quiet, showing no lights. You could think no one was there. That was the way they wanted it. He shrugged a little, irritated, and jerked around to watch the sun’s last rays creep up the brown rocks that crowned the hills beyond the Fang Marsh.
That tower had been empty for a long time, but it was Addith’s domain now. Shonn remembered how he had worked to help her settle in. Her and the boy she’d said was a foundling. The surly brat never had taken to Shonn. Despite the kid’s interference, he’d almost gotten to her. Shonn grinned a little, remembering the hunger of her kiss. It wouldn’t have been much longer before he laid her down in the sand…
Unfortunately, Addith was never who she said she was. The water clan she claimed probably didn’t even exist. Her real name was Meven, and she was a runaway mage. He’d seen her throwing ice chunks around, when that mudmaw took a strike at the boy. Then the kid lit himself on fire, too. He was a mageling that she tried to train, while they both hid from the regime in the depths of the marsh.
Mages were dangerous, crazy, never to be trusted. Shonn had tried to hide his reaction, but Meven had turned cold and he’d known it was over between them. There was never really a choice, anyway. He’d had to report to the countess’s guards. If Countess Ar-Torix thought the water folk were in league with a rogue mage, she might destroy Otter and everyone aboard her.
That’s what Shonn had told his parents, and the others who protested that he’d turned against one of the water folk. To himself, he could admit the truth. He’d suspected about Meven, and he’d been toying with her, part of the same boredom that still scratched between his shoulder blades. If he won her trust, he could gather more information, something to trade with the city guards. He could even have blackmailed her, forced her to lie with him, or made use of her in some other way. To what purpose, he still wasn’t certain. It had only seemed like a good thing to have a mage at his command.
He could have done it, if not for that brat of hers wandering carelessly on the bank. But the mudmaw’s attack had made it clear the boy would always come first. It grated on his ego to be second best.
Meven’s parting words were clear: “I don’t want to see you again.” Unfortunately for Meven, hers was not the final word. Countess Ar-Torix had made it clear that she still wanted Shonn to be an informant. He had to be sneaky, given his parents’ disapproval, but maybe he’d have another chance at the ice witch after all.
With a final scowl, Shonn turned away from his thwarted vision. The setting sun cast muted pink and gold rays to reflect from the placid waters around the landing. Fish jumped, raising rings of brighter water. As the water became warmer than the air, mists began to creep over the lotus pools and among the dark mangroves. Frogs and crickets and other night creatures raised their shimmering chorus.
A flickering light caught his eye. Shonn glanced over, expecting to see fireflies or a last ray of sunlight on the far hilltops. Instead, a glow appeared brighter among the rocks. It swelled brighter, and then a brief flash. Yellow light streaked down the slope, with sparks trailed behind it, like coals falling from a fire. Shonn blinked. It moved so fast! Was it coming closer?
He heard no sound of hooves or wheels. No flames rose from that spot. The golden streak, soft and vaguely shaped, curved to follow a pale ribbon across the land. Whatever it was, it followed the old silvery scar that crossed the plain beyond the marsh.
The silence was eerie. There should have been a whistling of wind, or some other noise. Shonn heard nothing. After a moment’s staring, he stamped his sandaled foot vigorously on the roof where he stood.
“Oberim, Kannat!” he called to his father and uncle.
Muffled steps came from below, and the houseboat shifted slightly as the two men emerged from the main cabin. Shonn pointed at the mysterious object gliding ever closer.
“Do you see it?”
“Huh,” answered Oberim.
The three men watched in silence. Whatever it was moved swiftly and steadily, stretched out to twice the length of Otter. In a way, it resembled a cloud of mist lit golden by morning sun. There was no sun to light it, and yet it still glowed.
Uncle Kannat murmured, “What moves it? There is no wind.”
“What moves it,” Shonn retorted. “What is it?”
The angle changed as the creature got closer. There were hints of solid form within the mass. Two branching antlers, a wolf’s head with tousled mane, followed by a long body like an eel’s. Yet any shape dissolved almost before he could identify it.
Then it was past, following the curve of the ancient track that went straight across the marsh. By now, other family streaming out of the cabin, crowding to the rail. Soft murmurs of confusion and dismay came up to the cabin roof, where Shonn stood.
“Have you ever seen something like that?” Oberim asked his brother.
“No, but we know where it’s going,” Shonn replied, hiding his glee with grim certainty. “That path leads to the mage tower.”
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